
No no no no no, Rugby League 26 is a broken and bad mess….
Rugby League 26 has landed with a thud, not a bang. Fans hoping for the next evolution in the franchise are instead met with a broken, buggy mess that feels more like a rushed beta than a finished game. From unresponsive controls to clunky animations and baffling AI decisions, gameplay suffers at every level. Players teleport, balls float mid-air, and referees seem completely detached from reality. Career mode is uninspired, filled with copy-paste menus and limited progression, while the online experience is borderline unplayable due to constant lag and matchmaking issues.
Visually, the game offers minimal improvement over previous versions, with character models often looking bizarrely off. Commentary is repetitive and stale, breaking immersion instead of enhancing it. What makes things worse is the lack of communication from developers on patches or improvements, leaving players feeling abandoned.
Longtime fans and newcomers alike are expressing their frustration across forums and social media, calling Rugby League 26 a step backward for the genre. It had promise, but the execution has left many wondering how such a mess made it to release. Unless massive fixes are delivered soon, this game risks being remembered not for its ambition, but for how badly it dropped the ball.
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